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This example paints a BenchCel bitmap over a button./*The CPicture class is imported into your project when the ActiveX is installed*/BenchCelPic = m_BenchCel.GetControlPicture();Property to specify how fast the BenchCel device should move. 0 = slow, 1 = medium, 2 = fast. This property should not be changed during an operation. Setting this property to an invalid value will have no effect (call will be ignored).//Set the BenchCel device to block until the command completesSet the BenchCel device to block until the command completes
BenchCel ActiveX methods BenchCel ActiveX events